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UX Prototyping

SS Course: 3000831

Course Overview

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Whether you create websites, mobile apps, business apps, or games, you'll benefit from this UX prototyping course. Learn how to reduce the time to build while improving the experience for your users. This one-day rapid prototyping UX course suits anyone involved in the app design and development process, including business analysts, UX designers, application developers, web developers, and product managers. Because the course is focused on process rather than a specific platform, it is applicable whether creating apps running on iOS, Android, Windows, Mac OS, Chrome, or HTML5.

                                                                  

Scheduled Classes

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01/15/26 - AGI - Virtual Instructor-Led - Virtual Instructor-Led (click to enroll)
02/12/26 - AGI - Virtual Instructor-Led - Virtual Instructor-Led (click to enroll)
03/19/26 - AGI - Virtual Instructor-Led - Virtual Instructor-Led (click to enroll)
04/16/26 - AGI - Virtual Instructor-Led - Virtual Instructor-Led (click to enroll)
05/14/26 - AGI - Virtual Instructor-Led - Virtual Instructor-Led (click to enroll)
06/18/26 - AGI - Virtual Instructor-Led - Virtual Instructor-Led (click to enroll)

What You'll Learn

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  • Discover the importance of user research and methods
  • Aligning features to scenarios
  • Structure an information architecture based on scenarios and user goals
  • Build and testing the app or website navigation
  • Use type, proportion, and spacing to make a more effective design
  • Sketch a paper prototype
  • Test a prototype
  • Use of interactive prototyping tools such as Balsamiq
  • Share and distribute a prototype for testing and review
  • Learn rapid prototyping testing concepts
  • Discover how to easily and quickly build low-fidelity prototypes 

Outline

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Rapid UX Prototyping Course Topics Covered
  • Discovering the importance of user research and methods
  • Building your prototype based upon valid scenarios
  • Finding design issues early
  • Improving a design concept quickly
  • Easily comparing design variations
  • Gathering design feedback earlier in the process
  • Encouraging collaboration
  • Working with more complex iterations
Building scenarios
  • A scenario represents a possible situation
  • An imagined sequence of possible events
  • An imagined set of circumstances that help a user reach a goal
Aligning features to scenarios
  • The UI on your screen
  • Scenario vs feature
Structuring an information architecture 
  • Base on scenarios and user goals
  • Building a rough information structure
  • Building and testing the app or website navigation
Structuring your navigation
  • Testing your navigation
  • Iterating your structure
Using type, proportion, and spacing to make a more effective design
  • Visual design essentials
  • Spacing and proportions
  • Type hierarchy
Sketching paper prototypes
  • Low-fidelity solutions
  • Testing your prototype
  • Use of interactive prototyping tools such as Balsamiq
  • Introduction to Balsamiq Mock-ups
  • Building your UI
  • Creating interactively
Sharing and distributing your prototype for testing and review
  • Exporting interactive PDFs
  • Collecting feedback
 

Prerequisites

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Previous experience in the UX field or work in app or web development is useful. Those without prior experience should attend the UX design course before attending the UX prototyping class.

    Who Should Attend

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    No previous experience with any specific UX prototyping tool is required. This course is suitable for those designing or managing the development of websites, mobile apps, or desktop apps.

    Next Step Courses

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