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Figma - Introduction

SS Course: 3000778

Course Overview

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Learn to use Figma's comprehensive prototyping tools to make design ideas real. Build or import your designs into this vector application and apply interactivity to demonstrate your clickable project. This one-day Figma course introduces you to concepts to help you take advantage of auto-layout, masking, components, variables, design libraries, and more. This is the perfect Figma course with certificate for beginners and those with experience using Figma but who have never received formal training.                                                                  

Scheduled Classes

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What You'll Learn

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  • Understanding the Figma workspace
  • How to work with frames
  • Using layers
  • Working with Figma tools
  • Creating and styling objects om Figma
  • Understanding auto layout and groups
  • Working with images
  • Creating reusable components
  • Understanding design tokens
  • Using libraries
  • Exporting and sharing prototypes

Outline

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Viewing outline for:
  • Getting to know Figma

    Introduction to the workspace
    Understanding atomic design
    Working with structure and hierarchy

    Understanding frames

    Using frames vs auto frames
    Frame properties
    Building frames to scroll
    Adjusting a frame’s bounds
    Changing the fill style

    Understanding layers in Figma

    Grouping and ungrouping
    Selecting and moving layers
    Viewing, locking, and unlocking layers

    Introduction to the tools: Building a simple project

    Understanding text containers
    Applying auto layout
    Adding images
    Creating components
    Creating links
    Create fixed objects in a prototype
    Using rulers, grids, and guides

    Using Rulers and guides

    Smart guide tips and tricks
    Using, editing, and saving layout grids

    Creating shapes and other objects

    Creating custom shapes using boolean features
    Transforming and positioning
    Creating custom corners

    Fills and strokes

    Changing the blending mode
    Changing multiple colors in selections
    Saving colors as styles, variables
    Applying stroke properties
    Copying and pasting object properties

    Applying effects

    Blurs and Shadows
    Applying multiple effects
    Saving styles

    Frames vs auto-layout vs groups

    Understanding the difference
    What drives the selection
    Controlling position in responsive frames

    Working with images

    Editing an image
    Cropping and masking
    Eliminating selected parts of an image
    Placing multiple images quickly

    Creating reusable components

    Working with text and image overrides
    Organizing components
    Nesting components
    Batch renaming components and other layers

    Using design tokens

    Creating design tokens
    Naming design tokens
    Organizing design tokens

    Using libraries as design assets

    Using renaming features
    Saving a library
    Editing a library
    Sharing a library with your team

    Saving & exporting your prototype

    Exporting assets
    Export Settings

    Sharing your prototype

    Using plug-ins
    Locating and using helpful plug-ins

    The course topics serve as an outline. Instructors may adjust content based on the specific needs of each class, such as to answer your Figma questions.

Prerequisites

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No previous experience with Figma is required before enrolling in this introductory Figma training. This Figma class is perfect for beginners and for those who use Figma but have no formal training. You must have the Figma software to attend this class. Virtual labs are not provided You can purchase the software or obtain a trial version from the Figma website.

    Who Should Attend

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    Next Step Courses

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