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Captivate Introduction

SS Course: 3000070

Course Overview


This Adobe Creative Cloud CC Hands-On Training and Certification Course covers all previous versions of CC apps (CS6, 2013, 2014, 2015, 2015.5, 2017, 2018, 2019). Training includes:

Hands-On Training Led by Certified Instructors

Print and/or Digital Courseware

Certificate of Completion

Continental Breakfast Every Day (In Person Only)

Catered Gourmet Deli Lunch Every Day (In Person Only)

Unlimited Snacks and Refreshments (In Person Only)

Notebook & Pen (In Person Only)

Free Parking (In Person Only)


Scheduled Classes

11/27/23 - CTB - TB Virtual Instructor-Led - TB Virtual Instructor-Led (click to enroll)

What You'll Learn


The Adobe Captivate 2019 eLearning software re-imagines mobile learning by creating content including quizzes, demos, simulations, and more. In this hands-on, two-day Captivate Introduction training course, new or familiar users will build Captivate eLearning projects, including creating responsive projects, video demos, software simulations, and importing and performing a round trip from Microsoft PowerPoint for Responsive eLearning. You will also be working to add objects to captivate layouts in the timeline including adding text captions, shapes and smart objects, animating objects, and learning how to add accessibility to objects in HTML5 (508 accessibility).

Note: This Adobe training course for Captivate 2019 is now the standard version for Captivate 8 training, Captivate 9 training, and Captivate 2017 training, as well as for all other previous versions of Captivate.


Viewing outline for:

1. Introduction
E-Learning Overview
Captivates Role in E-Learning
Layout & Design Considerations for Captivate Projects
Workflow and File Organization Practices for Captivate

2. Getting to Know Captivate
Examine a Finished Project
Changing View in Captivate
Navigating a Project via Timeline and Slides
Menus and Panels in Adobe Captivate
Captivate Libraries
Properties and Properties Subpanels
Previewing Captivate Projects

3. Creating a New Captivate Project
Project Types Explained
Blank Projects (non-responsive)
Responsive Projects
Import and Round Trip from PowerPoint for Responsive eLearning
Video Demos
Software Simulations
Determining Proper Slide Size for a Project

4. Working with Slides In Captivate
Insert Slides Apply Layouts to Slides
Reorder Slides
Creating Groups of Slides
Controlling Slide Transitions

5. Adding Objects to Captivate Layouts
Objects in the Captivate Timeline
Text Captions and Their Role in Captivate
Shapes and Smart Objects
Other Objects
Highlight Boxes
Mouse Cursor
Zoom Area
Rollover Objects
Web Objects

6. Adding Accessibility to Objects in HTML5 (508 Accessibility)
Animating Objects
Working with Media In Captivate
Inserting and Working with Images
Character Animations
HTML5 Animations (from Animate CC) vs. Flash Animations
Using Web Objects to extend Captivate
Working with SVG Format Scalable Vector Assets (Illustrator files)
Adding Video directly to the Timeline
Adding Interactive Video from a Streaming Server (YouTube, Vimeo)
Adding Audio Assets to Timeline
Adding Audio Assets to Library

7. Adding Interactions to Captivate
Buttons and Click Boxes in Captivate
Image Buttons
Click Boxes
Learning Interactions
Adding Actions to Existing Objects
Using States within Interactive Objects

8. Working With Themes and Master Slides in Captivate
Why Themes Are Important for Rapid, Repeatable E-Learning Development
Fluid Boxes 2.0
Applying a Theme to a Captivate Document
Working with Master Slide View to Modify an Existing Theme
Master Slides vs. Layout Slides
Saving and Sharing a Custom Theme to Collaborate with your Workgroup
Object Styling and Custom Styles

9. Recording Activity Your Screen for Software Simulations/Demos
Video Screen Recordings
Recording a video demo using Smart Video Recording with Automatic Chroma Key Effects
Using a video demo recording in your E-learning
Recording Software Simulations
Setting up Preferences
Modes of Screen Recording
Recording for Demonstrations, Training and Assessments Simultaneously

10. Working with Audio and Narration
Using Slide Notes as Narrative Script and for Text-to-Speech Conversion
Recording Audio Narration Directly from Captivate
Hardware Setup and Configuration for Voice Over Narration

11. Quizzes In Captivate
Overview of Question Formats
CSV Question Import Template
Inserting Question Slides into Captivate
Customizing Results Slides for Feedback
Setting Quiz Preferences
Setting Preferences for Publishing to a Learning Management System (LMS)

12. Publishing Options
Automatic Device Previewer
Configuring the Player Skin and Table of Contents
Flash SWF vs. HTML5
HTML5 Publishing and the HTML5 Tracker Feature
Hybrid Publishing
Publishing for Deployment to LMS


All course objectives and outlines are a guide for students.  To ensure student satisfaction, these course topics and order may be modified or added to ensure the latest information is covered to support real world use of the technology.

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Students must have a good working knowledge of computers, operating systems, using a mouse, keyboard, standard menus and commands. Students must be able to open, save, and close applications and files, as well as navigate to other folders.

    Who Should Attend

    • Content/Courseware Developer
    • e-Learning Developer
    • Multimedia Designer
    • Instructional Systems Designer
    • Subject Matter Experts

    Next Step Courses


    • Captivate Advanced
    • Articulate Storyline Intro
    • Articulate Storyline Advanced
    • Articulate Studio Intro
    • Articulate Studio Advanced
    • Camtasia
    • Creating Design Ready Content for eLearning